96a] LOST_SECTOR - Exploration and quest content. 1 (released 2014-08-28) Version 1. Aggressor: Armor reduced (1500->1350), flux capacity reduced (15000->13500), max speed reduced (50->40), and turn speed reduced (15->10). v1. After you’ve preordered and received your activation code, download Starsector for your OS of choice using one of the links below. . Title: Starsector v0. C. . All the defensive measures you could ever want. . 96a RC10. 1 (2023/05/07) with ease and take your gaming experience to the next level. It also includes endgame. Get Starsector here: previous Starsector series: page contains the version history of Starsector (formerly 'Starfarer'. Secrets of the Frontier a work-in-progress mod that aims to contain both campaign-level content and campaign-level features, along with connected combat-level features. on November 20, 2023, 06:07:17 PM Child Boards: Blog Posts: Mods. Version 0. 9. With our comprehensive installation and usage guide, you'll be able to install and use Dassault-Mikoyan Engineering with ease and take your gaming experience to the next level. 0. Re: [0. ScalarTech Solutions is a small faction mod that came about by accident as part of the 10th Starsector AI Fleetbuilding Tournament. . After each step, check to see if the problem is gone: 1. o. Maybe more. Gryphon/Pirate Falcon/Doom/etc is a mean beast, capable of deleting entire fleets in human hands, while being pretty meh support vessel under AIs. 20. 96a is out! (05/05/23); Blog post: You Merely Adopted Rules. Version. 96a-RC10). The Enforcer is a missile boat, it's flux stats really don't support a long range setup and there are better destroyers for that and you don't need SO because you have burn drive to close the gap. 9a-RC10. Changelog: 0. There will be two tiers listed for ships/weapons. 95. Currently Supported Mod. With our comprehensive installation and usage guide, you’ll. A collection of mostly kitbashed ships that fill vaguely supportive roles. zip tar. there's no definitive "meta" build. Elevate your Starsector gameplay with the [0. 4. 96a (Released) Patch Notes. 2. 96a] Missiles and Sundry – Missile tweaks for vanilla with ease and take your. For users it adds ingame mod configs, a mod version checker and a debug panel. 96a is soon here and we are reading the patch notes. Starship Legends adds more personality and variety to ships, their crew, your officers, and NPC fleets using a trait/quirk system. 0. 96a-RC8] More Combat Terrain Effects 1. When searching for the mods with space monsters yours doesnt show up and also searching on google for terms like "starsector agni" or "starsector agni basking in sun" or "starsector living ship" or "starsector agni alien" didnt give me anything. scripts` to `org. 4X game features in Starsector. Their goal is simple, they're simply there to guard the 'interdimensional' gate at all cost and hold until they found a way. ). 20: (was only released as a private project. 0 Configuration values can now be configured via Luna. 1a 版本的汉化,目前进展顺利,主要的剩余任务是对 rules. I aim for everything to be vanilla balanced so if you feel something is OP/crap please let me know! This faction is Nexerelin compatible. Constant long range pressure from the HVDs and Locusts, the locusts also help distract PD for the Piranhas. For when you want to support not only my modding but also my love for instant soba. - Updated for Starsector 0. a – More Building Slots Mod, the choice for serious players seeking advanced features and customization options. 96a (Released) Patch Notes. Many energy weapons, namely Tac laser, Pulse Laser, Ion Beam and HIL, got around 0. GraphicsLib. With our comprehensive installation and usage guide, you’ll be able to install and use [0. was a nomadic colony built inside an asteroid to travel the stars and study the universe one system at a time. Variants Lib is a library that provides fleet generating and spawning utilities that allows for more control than what is provided with the base game. it does have the shard spawner hull mod removed, so when it dies it will not spawn new ships like usual there is no way around that. 1. 96a, improved key text in HUD, fixed example not unapplying stat. Look in the settings file for more information. Requires LazyLib, GraphicsLib, MagicLib. A small collection of High-Value Bounties when used with Vayra's Sector, offering access to unique, one-of-a-kind ship hulls including the Caliph-class Superdreadnought. Hull Modifications: • Experimental Hull Modifications: Provides a base to all other hull modifications in this mod. Consider getting your fleet up to burn 20. Features. background: worked on something cool V0. It used to be called Starfarer. 3. This is largely a listing for personal use but I thought it'd be useful to put all the s-mod bonuses/penalties together in one thread: Accelerated Shields: Increases the shield's turn rate and raise rate by an additional 100%. 7. Volkov Industrial Conglomerate - also known as VIC or simply The Conglomerate, is a quasi-religious transhumanist Megacorporation from the Human Domain era, focused on the bleeding edge aerospace solutions and genetic technologies, and hell bent on ensuring the survival and evolution of humankind through substantial DNA manipulation. Example (from High Tech Expansion ): Also has the option to use abbreviations instead of the full mod name, and will let you choose the abbreviations. If you were at 100 rep and had granular on, you would end up at 0% tariff. New for version 0. - Retrofits! Convert your junk civilian ships into warships. If you want IndEvo and are not keen to wait, edit the mod. Re: Starsector 0. Adaptive Phase Coils: none. 95 is finding a few of the new toys and figuring out how to build a single ship around them. A simple, clean fighter-, and cruiser-centric high-tech/midline faction, focused around carrier combat, specialized weapons, and high mobility. Here's what's new in Starsector 0. Control-capslock toggles the game to run in as-fast-as-possible mode. For 0. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. Our policy is to absolutely respect. -Particle count cap settings to stop bad implementations. ago. 9a. 2 now. Initial Submission. Join for free. 21 - kotlinx-coroutines: v1. It is practically an extra-large Wayfarer because it has high enough storage for its size that it gets +30% cargo from Expanded Cargo Holds. If I may ask - since there are already setting. 06. 96a Tweak: Added "Grime" variant of the Grim that doesn't have the built in ion weapon for more user adjustment. Generally the cheaper ones get better bonuses, and Solar Shielding is cheap. II - It. Old version files still available for download (indicated by Starsector release number). 2: added examples, render methods with viewports, fixed bar rising not counting active time. The benefits of a Dram are well known. 96a-Complied with MagicLib filename changes-Minor stat adjustments here and there, nothing too big-Definitely forgot some other minor things -Accordant-class Battlecruiser -Sprite updated, mounts mostly the same -Speed actually increased to 60 -Shield efficiency increased from 1. Of Ludd and Lions / Everybody Loves KoC / Plight of the Valkyries / Manic Miners / Periphery Planet Pack. . I'll share my 2 cent opinion on what I think this is gonna be about. - Various degrees of branching stories (nothing too wild, but some quests can end differently or even base your rewards on your decisions). 0 - 2023-06-09. Enabled Mods: "lw_lazylib", "MagicLib", "nexerelin" Subscribe fo. It works as you'd expect. To run the Linux version, unzip the file, cd starsector, and then run . Just press "No thanks, continue to download" on the bottom of the pop up after pressing the "Download" button. ThirstSector is a complete portrait replacer for all generic and named characters in the base game. Elevate your Starsector gameplay with the [0. 96a] Combat Radar v3. 95 mods are compatible with 0. 0 (released 2023-05-05) Mod, the choice for serious players seeking advanced features and customization options. basothoexpress. 96a is now out! Take on new missions exploring the story of the Luddic Church and the Sindrian Diktat. Progressive S-mods = Synergises with Exotica Technologies, it adds XP tracker. is part of the 0. But making them incredibly rare seems reasonable. 0. Instructions. 1a] Unknown Skies v1. Osiris Alliance. It adds a small faction with a decent number of new ships and a single system towards the southeast corner of the sector. Checkpoints. Mod Features. Adds 69 system backgrounds, 40 planet types and 14 uncommon or unique planetary conditions that can make or break a colonization candidate, as well as a few new ambiance sounds for different terrain types. then go to cs. you should be good to go. You will encounter unique events when salvaging derelict entities, three additional types of discoverable stations, a new superstructure, campaign. SetChatterChar [officer name] [character ID]: Assigns the specified chatter character to the officer in the player fleet with the best match for the provided name. Modding. By TouchOfVanilla#9615. The Xhan Empire. There's almost no truly bad ships/weapons in Starsector so it would be boring to have a tier list consisting of maybe 3 tiers. 0 WIP). 40 or earlier, please go into the Starsector/saves/missions folder and delete all variant data from the "mvstest" and "unyielding" folders. You can also press the caps lock key to toggle fast mode at your leisure. 1a] Terraforming and Station Construction (v5. 9. the prv. 9 factions: Galactic Empire, New Republic, Galactic Republic, CIS, Mandalorian, Zann Consortium, Black Sun, First Order and Chiss Ascendancy. The "armor plate" is awesome as an option to trade a medium slot ballistic slot for ablative armor that has a built in shield generator with its own flux supply but nothing tells you that is the case. 1a] Hazard Mining Incorporated (Ascendente! Ed. The goal of this mod is to provide difficulty options meant to incentivize challenging gameplay. This mod significantly expands the variety of systems and planets you'll encounter while exploring. All images were generated by machine learning and then edited manually. class and drgMissileForge. An autonomous market will only generate 20% of its usual profit or loss, and will not count towards the player's colony or admin limits. 96a (In Development) Patch Notes « Reply #352 on: April 12, 2023, 11:52:48 AM » Hmm there was some talk of Gryphons losing Expanded Missile Racks as a built-in and getting some OP instead, so that it's not too strong with the new s-mod changes (i. I'd rather replace or remove every single vanilla portrait than have mods trying to follow that awful artstyle. New starting options when used with Vayra's Sector, including a starting option aligned with the Kadur Remnant. Heavy industry here will not contribute to the player's personal production capacity, although the faction will still benefit from its ship quality bonuses. 96a] LunaLib with ease and take your gaming experience to the next level. Not as good as say, Duzahk (core worlds get a +45%. 96a-RC6 and make sure nothing broke as a result 0. 5. -Use default or custom compute methods to determine particle advance behaviour per frame. 4b instead of v2. 1a] Unknown Skies v1. 4a - Updated for RC10, no major changes, completely save compatible. I've upped the per missile damage, and slightly improved the spread pattern. I haven't tried it out, so who knows, but 25% more damage for 10% less range on any energy weapon seems like it would make energy weapons sling way too much pain better than anything else could dream of. 1. Do check if you have enough space, especially. It also includes one new low-tech light capital to give the Hegemony a fighting chance. 1a) A Guide to (AI-Friendly) Ship Loadouts. It is intended to make otherwise marginal colony sites viable, encourage exploration, and serve as a late-game credit sink. Build a heavy industry, add on a pristine nanoforge. 3 -. 2017 / 6 / 5 page 2 1. Apex Design Collective. Changelog: 0. ago. 05 Mod, the choice for serious players seeking advanced features and customization options. Starsector . 96a mod_info. 96) Updated to Starsector 0. 9 Mod, the choice for serious players seeking advanced features and customization options. 96a] LunaLib" to "[0. Can't be activated near non-allied fleets. Surebrec - Cheap destroyer. Low tech is best for straight up slug fests, since heavy armour and flux efficient ballistic weapons lets you win flux battles by simply turning. The studio Fractal Softworks is responsible for the production. 96a-RC10] Missing ships mod 5. The title does not impose any specific objectives and is based on freedom of play. Move in the direction you want to go and activate the "Hyperwarp Jump" ability. 7 – 05/06/23 Mod, the choice for serious players seeking advanced features and customization options. Requires no other mods! Zero dependencies. A Library mod for Mod Developers and other utility. Phase anchor dramaticly increases your ability to dodge big hits because phasing activates instantly. vast ruins, +1ore,+1organics. Integrated with Version Checker. Just a list of all the bar missions (and my ratings) you can find. More than that, nothing will catch a fleet with a burn speed of 20. Fly new ships, including 5 new capital-class hulls and numerous smaller vessels. 96a: Regeneration for DEMs and other new missiles. This is installed just like any regular mod. 96a Release. Re: [0. Starsector 0. 1a] Immersion Friendly Portrait Pack [v1. With our comprehensive installation and usage guide, you'll be able to install and use [0. 7. Thanks Crimsteel for reporting a crash caused by TASC incompatibility with the latest version of IE! 8. -Use to change alpha, shape, colour etc. The performance boost is found by removing CPU load and transferring it to the GPU, which vanilla starsector does not take advantage tremendously. Linux. 7. over time. Expand user menu Open settings menu. The idea here is that while it wont save you fuel in space, it'll save more in supplies (which in my experience ends up being the real limiting factor). This is huge for early to mid game if you find the blue print. ARPG, GNU/Linux, Linux, OS X, RPG, Starfarer, Starsector, Windows, action. is part of the 0. Mods showcased:Ship Catalogue / Variant Editor (SCVE). 96a] Nexerelin v0. json of a given mod to make it compatible with the current version. fix ui scaling with text rendering in HUDNexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. 1 (2023/05/07) Mod, the choice for serious players seeking advanced features and customization options. - A unique ship (Telos quest). For a full list of supported commands enter 'help' in the console. Commission discount: 5%. Given sufficient time, effort, and investment, you can harness the power of the relics of the domain and end the 200-cycle. File size mostly. 96a update? In this video, we cover the biggest. Falconet L - Pirate hackjob, with a ballistic turret. Addeddate 2023-05-09 15:10:45Elevate your Starsector gameplay with the [0. lazylib. 3 Mod, the choice for serious players seeking advanced features and customization options. Surebrec MK. 96a Release. Destroyer ship tier list. Antimatter Blaster: B / S-. Quests. 95. 5" or something similar and then changing the title with every release. 96) Updated to Starsector 0. 96a is now out! Take on new missions exploring the story of the Luddic Church and the Sindrian Diktat; Cut deals Warlord Kanta’s pirates or Luddic Path fanatics to stop their attacks… though peace may come at a high price; Fly new ships, including 5 new capital-class hulls and numerous smaller vessels-Patched for Starsector update 0. -Updated the mod to work with 0. Follow in the footsteps of the famous Osiris Sun, a former Tri-Tachyon salvage captain. 0 (update 2023-11-18) Mod, the choice for serious players seeking advanced features and customization. ThirstSector is a complete portrait replacer for all generic and named characters in the base game. It is divided into four modules; Lost Glory, Vaults of Knowledge, The Sleeper and Virtue of Society. 96, which also adds some of the new weapons and ships to Adversary fleets. 5 Changelog: - Updated TASC to support compatibility with the 0. 5b (August 28, 2020) ===== Moved version file hosting to GitHub 2. rin. Read through those main mission descriptions carefully! This is also save-game compatible (but I cannot guarantee anything if you remove it mid-save). 1. 96a] Nes’s SAW 1. The package changed from `data. The fundamental problem with this game is that the player is many times outnumbered many many times over so the player values sustain much higher than the enemy AI does. PrintChatterChars: List all remembered officers and their current chatter character. Find your starsector root directory (by default it's likely C:/program files (x86)/Fractal Softworks/Starsector and find the folder named mods The best place to find specific mods for the game is. While the commands themselves aren't case sensitive, arguments are. -Particle count cap settings to stop bad implementations. 05. Compatible with all known mods. Download. Requires latest LazyLib. -Luddic Path versions of the Hermes, Mule, Phaeton and Starliner. 95. Long-time lurker here that discovered a lucky seed when I started a new campaign this week. Settings persist between mod updates. [0. Pushed out a compatibility update for Starsector 0. -Martyr Pilots, turn any fighter into a human guided missile. . 8. 14. 95aRC15 or 0. Commissioned Crews is a mod designed to make commissions more worthwhile to hold onto even in the mid-game and late-game by granting ship bonuses that are only unique to the faction you are commissioned to. Yes, generally 0. 4K 77K views 2 months ago #starsector #starsectorgame #IroncladLion Subscribe to the channel here: / ironcladlion What is the Starsector . 2D RPG/Trade/Fleet Combat Game. 2-No Reckless officers, they will usually take bits of damage every time they attack and die of screen or stay to close to an exploding ship. It has two modes: Scrolling (default) and Pages (legacy). The Volantian Reclamation Initiative is the relatively new scion of the fallen Volantian Empire, a long-dead polity that traces its origins back to the first sporeships that reached the Persean Sector, long before the reign of the Domain of Man. Terraforming and Station Construction: 2 quests. I am torn between wanting all my. 1a update, assume extra hazard rating and accessibilitys. Fly new ships, including 5 new capital-class hulls and numerous smaller vessels. If you want to enable autosaving, edit lw_autosave_settings. Alliances offer mutual assistance in times of war. json "dt_percents" array at the end (0 is default), that is just for calculations for the granular option. . Regarding skills, the way it works is instead of putting points into a "capacity" to increase the max level of skills in a tree, and then investing points into each perk, you. Vanilla Starsector (video on patch 0. €5. A barebones compatability patch to make sure the mod does not crash on startup or (fingers crossed) during play for reasons related to the Starsector 0. Dominator is a powerhouse that will plow through early game fleets without any effort, but at later stages it turns into punching bag with zero chances of survival. download. 1a mods - Stellar Logistics, Hyperspace Network, and Galactic. 96a and the change in artstyle I've also added two ships to the Hegemony based on ships from pre 0. 20. 5. Ships: Pegasus: Back to 4 large missile slots, weee! Hull no longer has the exceptional property of letting missile hardpoint weapons rotate. IMO I wouldn't try to balance these around cost as money is effectively a non-issue once you get out of the mid game. 50K subscribers in the starsector community. Starsector 0. Phase fleet basic guide. One is at Askonia, other is started in Penelope's Star. It would probably do fine with removing the extended shields and more cap, but I need more data from fleet engagements against carriers. 96a. Elevate your Starsector gameplay with the [0. ago. Find the perfect mod to enhance your gaming experience today. 0] black-orange (for the "ARC" faction. 2. With our comprehensive installation and usage guide, you'll be able to install and use [0. You'll also be able to find everything new used across the Sector by the various factions, and might be. -Martyr Pilots, turn any fighter into a human guided missile. Diktat Admiral:"What do we have here ?Console commands. Developer: N/A. This mod contains a complete faction including new 10 flyable ships, 15 new fighter wings, 5 new. 8a-RC17 (last version) to Starsector 0. Starsector Free Download: Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. Starsector version 0. 1a. this faction is a discord only mod that is not done yet, but is intended to be enemies of Diable, featuring modified Diable ships, painted black, very cool that mod!)Greetings, I am currently playing a heavily modded game however due to the RAM being capped at 1,4 GB I'm getting some saving issues. Lanner - A large Ballistic mount and a spread of small missiles, compact and deadly. Look for settings. (0. NexusMod mirror. Appropriate-Camp-490. Thanks a lot for this tip ! v1. Starsector version 0. it does have the shard spawner hull mod removed, so when it dies it will not spawn new ships like usual there is no way around that. Enabled Mods: "lw_lazylib", "MagicLib", "nexerelin" Subscribe fo. Sweet!Re: Mod Troubleshooting Guide (Read BEFORE posting!) Make sure you're using the right version of Nexerelin for your version of Starsector (0. Summary: Acquire production hullmods from derelict mothership. 96a - New Renegade sprite (thanks Alfonzo and MesoTroniK!) - Cabal only appear around larger/richer/high-tech player colonies, otherwise they don't appear outside of core * This depends on Hostile Activity progress * They do *not* add their own Hostile Activity factor; the Cabal does not impose a stability penalty etc. 95a, or 0. You need to switch to the next bar then manually add each. 0+ version. 96a compliant v0. This adds 5 derelict ships to salvage, 3 important character. Starsector 0. 0. It solo'ed a standard Medusa due to having superior flux management and better shields. 6a) "The Hazard Mining Company doesn't run on supplies - that'd be too expensive, too inconvienient. 8. 96a to keep it moving. If you used the previous version with 0. 7. Tahlan and SWP also have a. This mod intends to expand the options for high-tech fleet doctrines. 9+ mod compatibility: made it so combat and salvage robots could be used in 'nomadic survivals' planetary operations (once crew replacer supports this) improvements: Goal: for Realistic Combat to run and work well with all other mods. Regenerating Missiles and Clip-based ballistics for vanilla Starsector. 4. This is one of those games you no-life for a month once a year when there's an update and my friends now is the time. Topics: starsector. -Split off from HMI. Features. Evolution. 1. 96a-RC7] Ore Refinery v0. 96a-RC10, May 20, 2023. Vella from the Unofficial Starsector Chat discord for making the plasma flux catalyst cargo item.